Case Study - Inner Mongolia Haiku Players 2
Inheriting the advantages of efficient small-space operation from Store 1, Inner Mongolia Haiku Player Store 2 creates a children's sports and exploration park under the conditions of a small area and low floor height.
- Products
- Kids Sports Park
- Place
- Inner Mongolia, China
- Year
- Floor Area
- 280 m²

Overview
Inheriting the advantages of efficient small-space operation from Store 1, Inner Mongolia Haiku Player Store 2 creates a children's sports and exploration park under the conditions of a small area and low floor height.
In terms of design, geometric elements are superimposed to create a sense of hierarchy, and fruit green color is matched with metal steel pipes to enhance the texture.
In terms of functions, the space is deeply and comprehensively utilized, with rope net climbing on the upper part, a ball pool below, and ball castles and experimental games embedded in the walls.
In terms of equipment, the classic "Mario Wall Challenge" is retained, and dynamic facilities such as "Coffee Turntable" are added. Finally, the limited space is turned into an experimental high-quality park integrating sports, exploration and aesthetics, providing an efficient solution for small-area children's parks.




